Le navigateur Web comme plateforme de jeux de simulation 3D
Project Description
Cette composante a pour but de permettre au fureteur – et aussi aux concepteurs qui créent des contenus en ligne – d’intégrer des contenus interactifs tridimensionnels (3D) dans les pages web au moyen de Canvas 3D. Prière de voir le site de la bibliothèque Canvas 3D JS. http://www.c3dl.org
Seneca College
Faculty:
Researchers:
Images
Publications
Canvas 3D JS Library website blogs, development news and various articles
Project: Seneca - Web Browser as a 3D Gaming Platform
Andor Salga, Leonard Lee, Patrick Lam, Catherine Leung, Jeremy Giberson, Andrew Smith, Mark Paruzel, Chris Bishop. Canvas 3D JS Library website blogs, C3DL development news and Various Articles. Canvas 3D JS Library Website http://www.c3dl.org.
Canvas 3D JS Library - Various Articles
Project: Seneca - Web Browser as a 3D Gaming Platform
Catherine Leung, Mark Parazul, Andrew Smith. Canvas 3D JS Library - Various Articles. Canvas3D library Blog. http://littlesvr.ca/canvas3d/blog, http://cleung.wordpress.com.
Links
Canvas 3D JS Library - Various write-ups and documentation
Project: Seneca - Web Browser as a 3D Gaming Platform
Catherine Leung, Mark Parazul, Andrew Smith. Canvas 3D JS Library - Various write-ups and documentation. Canvas3D library wiki. http://zenit.senecac.on.ca/
wiki/index.php/Canvas3D_JS_Library.
Links
Seneca CATGames
Project: Seneca - Web Browser as a 3D Gaming Platform
Catherine Leung. Seneca CATGames. Booth presentation documentation of the C3DL (Canvas 3D JS Library) project led by Seneca. Available at IN ’09, in Toronto, March, 2009.
Attachments
Web Browser as a 3D Gaming Platform
Project: Seneca - Web Browser as a 3D Gaming Platform
Leung, Catherine, Salga, Andor, Smith, Andrew. Web Browser as a 3D Gaming Platform.FuturePlay 2008. Poster.
Abstract - Web browsers do not have a standard method of creating/delivering 3D content. The Canvas 3D add-on for Firefox 3, which will become part of the browser in a future release, allows the delivery of 3D content via the canvas element. However, 3D is a complex problem. This paper proposes a library built on top of the Canvas 3D that will help simplify the creation of 3D content within the browser.

